The big news today is that Apple has finally dropped the non-disclosure agreement affecting iPhone software. The change affects only released iPhone software. The NDA was severely restricting communication about Apple's iPhone software, development, even preventing the release of tutorials and books, so many people are happy to see it go. Developers should expect to see a lot more useful material coming out on how to build iPhone apps now that the NDA is history.
MacRumors is reporting that one developer's app has been rejected for being "of limited utility." The app appears to be a simple gag app, but as I've not downloaded it, I cannot be completely sure as to its utility. If Apple is indeed starting to reject apps that have less-than-great functions, then it signifies the start of a huge shift in how developers will approach the iPhone platform and the App Store.
This is a two-part series on iPhone analytics explaining how analytics works and what it can do for a developer who wants to integrate it into their iPhone application. Part 1 covers analytics basics and explains what information a developer can get and how it might be useful. Part 2 covers the important issue of privacy and what a developer needs to be aware of when collecting information from users.
This is a two-part series on iPhone analytics explaining how analytics works and what it can do for a developer who wants to integrate it into their iPhone application. Part 1 covers analytics basics and explains what information a developer can get and how it might be useful. Part 2 covers the important issue of privacy and what a developer needs to be aware of when collecting information from users.
- Information came courtesy of TechCrunch
The App Store has been open for over a month now and developers are moving out of the coding stage and into the sales and promotion stage. Many developers are seeing numbers drop over time as more and more apps are added, attention wanes, or popularity goes up and down. I've decided to start a running list of websites that review or profile iPhone and iPod Touch apps to help developers in their promotion efforts. This way, developers working on promotion or looking to launch their app can have a list of sites they should contact with pitches or press releases.
One developer is reporting that monthly reports are now available to developers who had sales during July. As always, good luck to all developers out there. If you are willing to share your numbers with the iPhone App Entrepreneur, please email tom@iphoneappentrepreneur.com. Those with high numbers willing to share their strategies can leave suggestions in the comments.
John Casasanta from Tap Tap Tap, the maker of Tipulator and Where To? has written an incredible post describing his application's sales numbers. I encourage every developer to check it out. John includes the amount Tap Tap Tap has spent on marketing and how that affected his sales, as well as some background on why he has decided to share this information. Mad props to John and Tap Tap Tap for sharing this.
9to5 Mac and Macrumors are reporting on developers being pleasantly surprised by their daily download stats. Eliza Block, developer of the crossword puzzle app 2 Across, found that the last three days numbers showed her downloads at around 400 per day, putting her earnings per day near $1800.00. Impressive statistics, and undoubtably a happy surprise for Eliza. I hope other developers are also doing as well, and as always, good luck.
via MacRumors
I'm back after a much needed week off. I'll be catching up on some late posts in the upcoming week, so stay tuned. If you would like to see any particular topic covered in the future, feel free to email me at tom@iphoneappentrepreneur.com.

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